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AI Insights · Timothy · October 2021

Top 5 Sandbox Games in Norway Q3 2021: Unified Platform Performance

Discover the performance of the top 5 sandbox games in Norway for Q3 2021, including weekly downloads, revenue, and active user trends.

Top 5 Sandbox Games in Norway Q3 2021: Unified Platform Performance

In the third quarter of 2021, the top 5 sandbox games on a unified platform in Norway showcased varying performance metrics in terms of weekly downloads, revenue, and active users. Here, we delve into the data for Roblox, Minecraft, Growtopia, Block Craft 3D: Building Games, and Terraria.

Roblox demonstrated strong financial performance, with weekly revenue peaking at approximately $142K in late July. However, it experienced a slight dip in August, fluctuating between $115K and $139K. Weekly downloads varied, reaching a high of 5.2K in early August, before settling around 4.3K by the end of September. The game maintained a robust weekly active user base, peaking at nearly 249K in late July, although it saw a gradual decline to around 229K by the end of September.

Minecraft recorded consistent weekly revenue, peaking at approximately $17K in late July. Downloads showed a steady upward trend, rising from 813 in late June to nearly 1.2K by the end of September. The game's weekly active users remained relatively stable, fluctuating between 103K and 111K throughout the quarter.

Growtopia had a modest performance, with weekly revenue peaking at around $774 in early August. Weekly downloads were minimal, fluctuating between 3 and 47, while weekly active users saw a gradual decline from 227 in late June to 202 by the end of September.

Block Craft 3D: Building Games experienced a revenue peak in early August at approximately $709. Weekly downloads varied, peaking at 843 in early July and ending the quarter at around 452. The game's weekly active users saw a downward trend, dropping from 8.9K in late June to approximately 7K by the end of September.

Terraria showed fluctuating revenue, peaking at $329 in late July. Weekly downloads remained low, with a peak of 49 in late August. The game’s weekly active users saw a slight decline, starting at 146 in late June and ending the quarter at 97.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021